Category: Animation
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Space ship in hyperspace
Final Result: A recent personal project of a ship flying through hyperspace. The idea was to have an interior shot where the character is changing into objects like the impossibility drive in Hitchhikers Guide To The Galaxy.
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Drone flight through valley
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Bathurst Public School Augmented Reality App
Roles: Creative direction, UI design, 3d modeling & AnimationAgency: Page 2 ProductionsSoftware: Adobe suite, Blender I was creative lead on this inspiring project which took technology and the outdoors and merged them into a learning experience for students. The app also combines gaming ideaology with educational facts to help children engage with the content. Once…
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Animated Explainer – 360 Medcare
Mid last year I finished production (Produced by Page 2) on this animated explainer for 360 medcare. My roles were director, designer and animator.
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A Selection of TVC’s I’ve worked as an Editor
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Reduce Infant Mortality – Micah Challenge
Reduce Infant Mortality – Micah Challenge One from the Vault… I made this video over ten years ago now (wow! It’s been that long). But to this day it’s one of my favourite video projects to have worked on.I worked with a music artist Tim Fitz talented guy who is incidentally one of the lead…
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Rabo Bank 360 Tiger experiance
This is a short excerpt from a 360 VR experience made for Rabobank Australia. I animated the tiger in Maya. Than added the fur and built the environment in Blender. Check out more about the project here
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Showreel 2015
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Virtual Realty Game – The Choas Game
I had the opportunity to work on the team that developed a virtual reality educational game for TAFE Digital. Called ‘The Chaos Game’ it was all about protecting your network from being hacked from outside. Each attack corresponded to actual attacks that could happen in the real world providing students with a visual illustration of…
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Warehouse Logisitics Video
Warehouse Logisitics Video This was a fun project we (Page 2) got to run around with a MOVI and drone capturing footage. Then we jumped into Cinema 4D to do some basic modelling animation and lighting. Finally wrapping it all together with some tracked 2D graphics in After Effects.